Speed Dot 3D is a sequel to a small Arcady game I made when I was first learning to code. As part of  an effort to test my skills in Unity I created Speed Dot 3D

Modes

3D Mode

Climb up and down walls to collect the target to increase your speed.  AVOID hitting the edges as your control of the player will stop and you will have to retry This mode is endless and has a high score counter.

Classic Mode

Move around a 2D plane and collect the target to increase your speed.  AVOID hitting the edges as your control of the player will stop and you will have to retry This mode is endless and has a high score counter.


Controls

PrimaryAlternateMovement
WUp  ArrowForward
ALeft ArrowLeft
SDown  ArrowBackwards
DRight ArrowRight



Development log

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