Speed Dot 3D
Speed Dot 3D is a sequel to a small Arcady game I made when I was first learning to code. As part of an effort to test my skills in Unity I created Speed Dot 3D
Modes
3D Mode
Climb up and down walls to collect the target to increase your speed. AVOID hitting the edges as your control of the player will stop and you will have to retry This mode is endless and has a high score counter.
Classic Mode
Move around a 2D plane and collect the target to increase your speed. AVOID hitting the edges as your control of the player will stop and you will have to retry This mode is endless and has a high score counter.
Controls
Primary | Alternate | Movement |
W | Up Arrow | Forward |
A | Left Arrow | Left |
S | Down Arrow | Backwards |
D | Right Arrow | Right |
Status | Released |
Platforms | HTML5 |
Release date | Apr 25, 2021 |
Author | Gentay5 |
Made with | Unity |
Tags | 2D, 3D, Arcade, Endless, Minimalist, Pixel Art, Retro, Unity |
Code license | MIT License |
Asset license | Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Development log
- Speed Dot 3D Title Update 1.1 Modes For AllJun 17, 2021
- Speed Dot 3D Release 1.0Apr 25, 2021
Leave a comment
Log in with itch.io to leave a comment.